Rogue of Logic is a game development project where the primary contributions focused on implementing high-quality sound effects and coding the user interface based on provided design specifications.
The project involved close collaboration with the design team to translate visual mockups into functional game UI elements, ensuring pixel-perfect implementation of the design vision.
Sound design work included selecting, editing, and integrating audio assets to create an immersive gaming experience that complemented the visual gameplay elements.
┌──────────────┐ ┌──────────────┐
│ DESIGN SPECS │────▶│ UI CODING │
└──────────────┘ └──────┬───────┘
│
▼
┌──────────────┐
│ SOUND DESIGN │
└──────┬───────┘
│
▼
┌──────────────┐
│ INTEGRATE │
└──────────────┘Design Specs → UI Implementation → Sound Integration → Testing